Hello, my name is Sophia. Welcome to my website! I am a 1st year PhD student in the Arcana Lab at Northwestern University.
Feel free reach out with feedback, ideas, to collaborate, or just say hi. Here is my PGP key if you’d like to encrypt your message.
RiftWar is a tabletop wargame for 2+ players with rules for close and ranged combat, units of different sizes, and structures and terrain. Instead of regular turn-taking, it has a phase system in which players move their units until they fail an action. It includes army creation rules (and some samples armies) and is setting-agnostic (the meta-story is that the battles are a result of multiversal collapse). It’s a casual game with lots of room for creativity in army and terrain design.
(more are listed on my github, but may be old and/or incomplete)